Course 1:
Bob-Omb Battlefield
- Location:
Main floor of castle, left side,
upstairs, blank star on the door -
picture of Bob-Ombs.
- Description:
Mountain level with 2 Bob-Omb Buddies at
the start and a floating island. Big
Bob-Omb at the top of the mountain.
- Star
1: Big Bob-Omb on the Summit
Climb to the top of the mountain to find
the Big Bob-Omb. Get behind him, pick him
up and throw him onto the ground 3 times.
Be careful not to throw him off the
mountain.
- Star
2: Footrace with Koopa the Quick
Beat Koopa the Quick in a race from the
beginning of the stage to the top of the
mountain.
- Star
3: Shoot to the Island in the Sky
In the yellow ! box on the floating
island. Use the cannon closest to the
island to shoot Mario up there.
- Star
4: Find the Eight Red Coins
Get all 8 Red Coins.
- Star
5: Mario Wings to the Sky
Use the cannon on the floating island to
get all 5 special coins from the rings of
coins in the air.
- Star
6: Behind Chain Chomp's Gate
Pound the wooden post that Chain Chomp is
attached to 3 times and he will open the
gate.
- Star
7: Get 100 Coins.
Course 2: Whomp's
Fortress
- Location:
Main floor of castle, right side, star
with a 1 in it on the door - picture of a
castle tower.
- Description:
Castle level with a plant monster nearby
your starting point. (Big stone guy at
the top of the level)
- Star
1: Chip Off Whomp's Block
Climb to the top of the mountain and find
the Whomp King. Stand in front of him and
he'll try to fall on you. Move out of the
way, jump on his back, and pound him. Do
this 3 times to beat him.
- Star
2: To the Top of the Fortress
At the top of the mountain in the tower.
You can ride Hoot the Owl (he's in the
tree where you startjust jump in
it), or just walk all the way there.
- Star
3: Shoot into the Wild Blue
Launch yourself out of the cannon to the
platform underneath the flagpole. Climb
down the pole to get the star.
- Star
4: Red Coins on the Floating Isle
Get all 8 Red Coins.
- Star
5: Fall onto the Caged Island
In a cage in the air. You can ride Hoot
the Owl (watch your shadow - it's exactly
where you'll land when you let go) or use
the cannon to launch yourself into it.
- Star
6: Blast Away the Wall
Launch yourself out of the cannon at the
corners of the brick walls that are
closest to you to break them off. The one
on the right has the star.
- Star
7: Get 100 Coins.
Course 3: Jolly Roger
Bay
- Location:
Main floor of castle, right side, up the
stairs, star with a 3 in it on the door -
picture of a ship in water.
- Description:
Water level with a pirate ship down below
that will eventually surface.
- Star
1: Plunder in the Sunken Ship
Wait until the giant eel swims out of the
ship, then swim into the ship where he
was and unlock the 4 chests. The correct
order is: chest farthest from you, chest
on your right, chest closest to you, and
chest on your left.
- Star
2: Can the Eel Come out to Play?
Swim next to the giant eel again. He will
swim out; the star is on his tail.
- Star
3: Treasure in the Ocean Cave
Swim through the tunnel near the ship.
You will surface in a cave. Open the 4
chests. The correct order is: chest
farthest from you, chest on your left,
chest on your right, chest closest to
you.
- Star
4: Red Coins on the Ship Afloat
Get all 8 Red Coins.
- Star
5: Blast to the Stone Pillar
Launch yourself out of the cannon onto
the leftmost spike that extends out of
the water. You have to hit the top of the
spike, or Mario will slide down. Climb to
the top of the spike and jump onto the
ledge with the star.
- Star
6: Through the Jet Stream
Get the Metal Cap and jump off the ledge
into the water. Quickly run to the star
underwater in the jet stream.
- Star
7: Get 100 Coins.
Course 4: Cool, Cool
Mountain
- Location:
Main floor of castle, left side, star
with a 3 in it on the door - picture of
snow and snowman.
- Description:
Snowy level with penguins and the
snowmen.
- Star
1: Slip Slidin' Away
Climb onto the house where you start and
go down the chimney. Make it to the
bottom of the slide to get the star.
There is a shortcut on the right wall
when it curves upward... just follow the
string of coins into the wall.
- Star
2: Li'l Penguin Lost
Pick up the baby penguin that you see
when you start and carry it all the way
down to the mama penguin. Put it down
next to her and she will give you a star.
- Star
3: Big Penguin Race
Go down the chimney again, and beat the
big penguin to the end. If you use the
shortcut, the penguin will say you
cheated, and he won't give you the star.
- Star
4: Frosty Slide for 8 Red Coins
Get all 8 Red Coins.
- Star
5: Snowman's Lost His Head
Talk to the snowball at the TOP of the
mountain. Beat it down the mountain and
stand next to the snowball head. The
rolling snowball will run into the head
and create a snowman. Talk to him for the
star.
- Star
6: Wall Kicks Will Work
Launch yourself out of the cannon at the
tree. Follow the path and use the wall
kick technique to reach the star.
- Star
7: Get 100 Coins.
Course 5: Big Boo's
Haunt
- Location:
Main floor of castle, open either of the
2 doors with no stars on them. Go down
the hall where you see the big ghost. Go
into the garden and kill the large ghost.
Jump into the cage he drops.
- Description:
Large haunted house with another building
outside.
- Star
1: Go on a Ghost Hunt
Kill all the Boos to make Big Boo appear
in the center of the house. Pound him a
few times to get a star.
- Star
2: Ride Big Boo's Merry-Go-Round
In the Merry-Go-Round, kill Boos until
Big Boo appears. Pound him a few times to
get a star.
- Star
3: Secret of the Haunted Books
Upstairs, in the room where the small
books fly out at you, there are 3 books
sticking out. Hit them in this order:
top, right, left.
- Star
4: Seek the 8 Red Coins
Get all 8 Red Coins.
- Star
5: Big Boo's Balcony
Upstairs in the room on the far right,
there is a platform up high that you need
to jump to. Use the wall kick technique.
Go through the double doors near the Blue
Coin Box on the ground, and beat the Big
Boo outside. The star will appear on the
roof. To get the star, you can jump to
either of the flat side ledges, then jump
to the center ledge with the star. It's
not easy.
- Star
6: Eye to Eye in the Secret Room
Get the Vanish Cap, then quickly go up to
where the blue star box in the ground is
(from Star 5). Instead of going outside,
go through the ghost picture on the wall,
and beat Mr. I. for the star.
- Star
7: Get 100 Coins.
Course 6: Hazy Maze
Cave
- Location:
Lower floor of castle, from the front of
the fire picture, take a right and go
through the door with the star on it -
pool of metallic liquid
- Description:
Level with huge rolling boulders, a blue
water creature, toxic gas, and a 4-way
moving platform in the air.
- Star
1: Swimming Beast in the Cavern
On the middle of the island where Dorrie
the Sea Dragon is. Run up onto the her
head, and steer her.
- Star
2: Elevate for 8 Red Coins
Get all 8 Red Coins.
- Star
3: Metal-Head Mario Can Move
When you take the elevator down to
Dorrie's area, get the Metal Cap, then
quickly jump on the ! switch under the
water. This will open the metal bars
guarding the door in front of you. Go in.
The star is across a chasm.
- Star
4: Navigating the Toxic Maze
Just before you drop down into the toxic
gas area, there is a map on the wall. The
down arrow is where you will start; the
up arrow is where you can get out. The 3
blue circles are ledges that you can
double jump and catch on. Jump up to the
one corresponding to the second blue
circle from left. The door there will
take you up to the star.
- Star
5: A-Maze-Ing Emergency Exit
Same as star 4 except use the blue circle
on the far left. You need to jump and
travel across the grating to get the
star, or just triple jump over to it.
There is no door on the ledge
corresponding to the blue circle on the
right. An alternative method to find
these ledges is to pound the Blue Coin
Box on the ground and follow the Blue
Coins.
- Star
6: Watch for Falling Rocks
Stand under the place where the giant
boulders fall down. Look up and towards
the door; the star is on the ledge. You
can use the wall kick technique to get
there.
- Star
7: Get 100 Coins.
Course 7: Lethal Lava
Land
- Location:
Lower floor of castle - picture of fire.
- Description:
Fire level with a volcano in the center.
- Star
1: Boil the Big Bully
Knock the Big Bully into the lava. The
best way to do this is to stand on the
edge and let him run towards you. When he
gets close, pound the ground. He will run
under you and you should knock him into
the fire.
- Star
2: Bully the Bullies
There is an island all the way across the
level with 3 Bullies on it. Knock them
all into the lava. A Big Bully will
appear. Knock him in the lava for the
star.
- Star
3: 8-Coin Puzzle with 15 Pieces
Get all 8 Red Coins.
- Star
4: Red-Hot Log Rolling
In one corner of the level, there is a
wire fence. Make your way over to it and
use the spinning log to get on the island
inside the fence. The star is there.
- Star
5: Hot Foot-it into the Volcano
Jump into the volcano in the center of
the level. Make your way to the top by
running and jumping along the side. The
star is at the top.
- Star
6: Inside the Volcano
Jump into the volcano in the center of
the level. Jump onto the moving platform
and keep riding to the top.
- Star
7: Get 100 Coins.
Course 8: Shifting
Sand Land
- Location:
Lower floor of castle, from the front of
the fire picture, take a left and go down
the hall till you reach a dead end. Jump
into the dead end.
- Description:
Sandy level with large pyramid in the
center.
- Star
1: In the Talons of the Big Bird
Punch or jump kick Klepto the Condor to
get him to drop the star.
- Star
2: Shining Atop the Pyramid
In a crevice on the outside of the
pyramid near the top. You can use the
Wing Cap to get it or you can just climb
up.
- Star
3: Inside the Ancient Pyramid
Inside the pyramid, all the way at the
top.
- Star
4: Stand Tall on the Four Pillars
Outside the pyramid, climb up each of the
4 posts that you can walk up. Make sure
that you touch the top of each one. After
you touch all 4, the top of the pyramid
will open up. Fly into it, and a cage
will bring you down to the red building
in the center of the floor. Climb in and
beat Eyerok by punching his eyes when
they are visible.
OR:
Inside the pyramid, there is a red
building in the center of the floor. Get
on top of the building and jump so that
you catch your hands on the hole in it.
Climb in and beat Eyerok.
- Star
5: Free Flying for 8 Red Coins
Get all 8 Red Coins.
- Star
6: Pyramid Puzzle
Get the 5 special gold coins inside the
pyramid. Two of them are on the moving
sand bridge, the other 3 are in the
center of small square platforms up above
the sand bridge.
- Star
7: Get 100 Coins.
Course 9: Dire, Dire
Docks
- Location:
Lower floor of castle, go in the large
star door. It's a big wall of water.
- Description:
Water level with the big whirlpool at the
bottom where you start and a submarine.
- Star
1: Board Bowser's Sub
On the top of the submarine.
- Star
2: Chests in the Current
Swim all the way down when you start the
level. There are 4 chests. Open them in
this order (if you are at the tunnel
looking at the whirlpool): chest on the
left, chest on the right, chest in the
back, and chest in the front (the one
closest to the whirlpool).
- Star
3: Pole-Jumping for Red Coins
Get all 8 Red Coins.
- Star
4: Through the Jet Stream
The jet stream in the room with the
submarine will send up rings of water.
Swim down through 5 in a row. The star
will appear on the ground inside the jet
stream. Get the Metal Cap to get the
star.
- Star
5: The Manta Ray's Reward
The manta ray will leave rings of water
behind him. Swim through 5 in a row.
- Star
6: Collect the Caps
In the red gate in the water. Get the
Vanish Cap, then the the Metal Cap. Jump
down in the water and walk through the
gate to get the star.
- Star
7: Get 100 Coins.
Course 10: Snowman's
Land
- Location:
Upper floor of castle, in the room with
the huge mirror in it. At one end you
will see a picture in the mirror that is
not there on your side. Jump into that
wall where the picture should be.
- Description:
Icy stage with an igloo and a snowman
that blows you off the mountain.
- Star
1: Snowman's Big Head
Climb up the mountain - jump above where
the triangles are coming from, and walk
along side of the large penguin to block
the snowman's breath, or jump on top of
the penguin's head and ride across. The
star is at the top.
- Star
2: Chill With the Bully
Knock the Chill Bully off the platform
for a star.
- Star
3: In the Deep Freeze
Get the star in the ice block maze near
your starting point.
- Star
4: Whirl from the Freezing Pond
There are Spindrifts in the water near
the ramp where the triangles come at
you... jump on one and spin over to the
platform. The left box has the star, the
right box contains a turtle shell....
- Star
5: Shell Shreddin' for Red Coins
Get all 8 Red Coins.
- Star
6: Into the Igloo
Use the turtle shell to slide up the ramp
with the 3 coins. Crawl into the igloo.
Get the Vanish Cap and walk through the
walls to get the star in the maze.
- Star
7: Get 100 Coins.
Course 11: Wet-Dry
World
- Location:
Upper floor of castle - picture of
Skeeter (water spider).
- Description:
Level where you can change the water
height by touching the colored spinning
diamonds. The starting height of the
water can be affected by how high you
jump into the painting.
- Star
1: Shocking Arrow Lifts!
In the yellow box near the Arrow Lifts.
- Star
2: Top o' the Town
Across the wooden plank, in the yellow
box on the highest floating island.
- Star
3: Secrets in the Shallows &
Sky
Find all 5 secret spots. One is behind
the block that you push at the very
bottom of the level, one is in the yellow
box that you can get by standing on the
block that you push at the very bottom of
the level, one is behind the block you
push into a hole near one of the
Chuckyas, one is in the yellow box above
the cage with the star in it, and one is
in the yellow box on top of the small
island that the bomb is spinning around.
- Star
4: Express Elevator - Hurry Up!
In the cage up high. To get it, you need
to lower the water level to the ground.
Break the block at the bottom of the
cage, climb up so you are on top of the
cage with the star, and stand on the left
half of the wooden platform. It will fall
down. Jump off, run into the cage, and
jump back on the platform before it goes
up. Inside the cage.
- Star
5: Go to Town for the Red Coins
Get all 8 Red Coins. Use the cannon to
launch yourself into the grate in the
corner of the level. Swim into the other
section of this stage.
- Star
6: Quick Race Through Downtown!
Use the cannon to launch yourself into
the grate in the corner of the level, and
swim to the other section of this stage.
Use the Vanish Cap to get behind the
grate near the corner of this section.
There is another Vanish Cap inside the
grate. Up top is the star. Use the
ever-popular wall kick maneuver.
- Star
7: Get 100 Coins.
Course 12: Tall, Tall
Mountain
- Location:
Upper floor of castle - small picture of
mushroom platforms.
- Description:
Mountain level with monkeys, a waterfall,
and mushroom platforms.
- Star
1: Scale the Mountain
At the very top of the mountain.
- Star
2: Mystery of the Monkey Cage
Catch Ukkiki the Monkey at the very top
of the mountain (where Star 1 was) and
follow him. He will open the cage with
the star.
- Star
3: Scary 'Shrooms, Red Coins
Get all 8 Red Coins.
- Star
4: Mysterious Mountainside
Near the top of the mountain, there will
be a wall about the same size as the
entrance to Course 8 that you can jump
through. When you get near the wall, it
will shake. It leads to another slide.
Survive the ride all the way to the end
for a star.
- Star
5: Breathtaking View from the
Bridge
Step on the ! switch near the top of the
mountain. This will make a block appear
in front of you, and one will appear in
front of the waterfall. Go to the
waterfall and jump on the block to get
the star that is behind the water.
- Star
6: Blast to the Lonely Mushroom
Use the cannon to shoot yourself into the
star that is sitting on top of the
mushroom platform. The cannon is on a
thin ledge beneath the ledge where the
Monty Moles are. The Bob-Omb Buddy is on
a small ledge below where Ukkiki is.
- Star
7: Get 100 Coins.
Course 13: Tiny-Huge
Island
- Location:
Upper floor of castle, through a door
with a star on it - either picture of big
and small Goombas (left or right).
- Description:
If you enter the picture on the left, you
will be big and the course will be small.
If you enter the picture on the right,
you will be small and the course will be
big. Going down a pipe will change you
from big to small, or vice-versa.
- Star
1: Pluck the Piranha Flower
At the green pipe near the flat ! switch
that makes a bridge out to the floating
island. Make sure you are small. Kill the
5 Piranha Plants and you will get the
star.
- Star
2: The Tip Top of the Huge Island
In a yellow box almost at the very top of
the mountain. You need to be small to get
this.
- Star
3: Rematch with Koopa the Quick
Just past the hole where the black balls
roll out of, there is a Koopa the Quick,
ready for a rematch. Be small and talk to
him. Win the race and you will win a
star.
- Star
4: Five Itty Bitty Secrets
Find all 5 secret spots. You have to be
big. One is on the cannon, one is in the
hole where the balls roll out of, one is
the inside of the hole where small Mario
can run through to get to the pool, one
is in the pool at the very top of the
mountain, and one is the the hole in the
mountain at the edge of the wooden bridge
above the water.
- Star
5: Wiggler's Red Coins
Be small. Launch yourself from the cannon
at the tree. To find the Bob-Omb Buddy,
you need to be big and go to the place
where the cannon is. When you catch the
tree, climb down and walk across the
wooden bridge and into the hole. Get all
8 Red Coins.
- Star
6: Make Wiggler Squirm
Be big. Climb to the pool at the very top
of the mountain and pound the center. You
will create a hole. Go down and turn
small, climb back up, go down the hole,
and beat Wiggler.
- Star
7: Get 100 Coins.
Course 14: Tick Tock
Clock
- Location:
Upper floor of castle, up the stairs to
the very top section of the castle and go
in the door with the huge star on it.
Jump in the face of the clock.
- Description:
Inside of a clock with lots of moving
parts. The lower the number when you
enter, the slower the parts inside move.
If you enter at any hour exactly on the
hour (1 o'clock, 4 o'clock, 12 o'clock,
etc.), all the parts will be stopped. You
can't get all the stars with the clock
stopped, however.
- Star
1: Roll into the Cage
Climb up along the normal path, and you
will see the star within some grating.
You can jump onto the platforms nearby
and get it. Clock may be stopped or
moving for this star - easier when
stopped.
- Star
2: The Pit and the Pendulums
Climb up farther than star 1, and you
will eventually come to a monster who
will throw you up. Go past him and jump
across the chasm. The star is just ahead.
Clock may be stopped or moving for this
star - easier when stopped.
- Star
3: Get a Hand
Stand on the clock hand that looks like
an arrow and let it swing you around.
When you see the star in front of you,
jump onto the ledge and get it. Clock
must be moving for this star.
- Star
4: Stomp on the Thwomp
Climb up to the very top of the stage.
Swing around on the clock hand, and jump
onto the Thwomp for the star. Clock must
be moving for this star.
- Star
5: Timed Jumps on Moving Bars
Climb up higher than star 1, but not as
high as star 4. You will see the star in
a cage. You need to stand on top of the
cage, then jump onto the platform that
comes in and out of the wall to get the
star.
- Star
6: Stop Time for Red Coins
Get all 8 Red Coins. Clock may be stopped
or moving for this star - easier when
stopped.
- Star
7: Get 100 Coins.
Course 15: Rainbow
Ride
- Location:
Upper floor of castle, in the room with
Course 14. There are 2 platforms in the
corners of the room. Near them are rooms
up high in the wall that you can jump
into. One of them is Course 15. The other
is a 'secret' level called "Wing
Mario over the Rainbow."
- Description:
flying carpet level with a big pirate
ship and a castle in the sky.
- Star
1: Cruiser Crossing the Rainbow
On one end of the pirate ship.
- Star
2: The Big House in the Sky
Ride the carpets up as high as you can go
(you will pass through the castle in the
sky twice). The star is on top of of the
castle in the sky.
- Star
3: Coins Amassed in a Maze
Get all 8 Red Coins.
- Star
4: Swingin' in the Breeze
From the section where there are 4
spinning discs, go towards the tilting
bridges and the platforms that swing back
and forth. Go across one of the swinging
platforms and you should see a flat !
switch on the ground near some triangular
blocks. Step on it and the blocks will
turn upside down so you can jump on them
temporarily. Climb up them for the star.
- Star
5: Tricky Triangles
From the section where there are 4
spinning discs, go towards the tilting
bridges and the platforms that swing back
and forth. Climb up the steep wood slope,
and go across the swinging platform to
get the star.
- Star
6: Somewhere over the Rainbow
Launch yourself from the cannon so you
catch the large pole coming from the
island in the sky. Climb down and the
star is in the yellow box. The cannon is
on the opposite side of the pirate ship
as star 1. To find the Bob-Omb Buddy, you
need to get on top of the building where
all the Red Coins are, and jump down 1
ledge. The best way to get on top of the
building where all the Red Coins are is
to take the carpet near the 4 spinning
discs, and then when it ends, take the
carpet on the right. You will jump off it
onto the falling wooden blocks, then jump
back on it, then jump off it again onto
the falling wooden blocks, then back onto
it again. You should now be over the
building, so you can get off the carpet.
There is a yellow box on top of the
building for reference.
- Star
7: Get 100 Coins.
Bowser Courses
- Bowser
in the Dark World
- Location:
Main floor of the castle, up the
stairs, through the door with the
huge star on it. You need 10
stars to enter, though. There's a
trap door in the hallway which
takes you to the actual level.
- Prize:
The first key. It will open the
locked door to the lower floor of
the castle and gives you access
to courses 6-8.
- To
kill Bowser: Run around him,
pick him up by the tail, and move
the analog stick in circles...
the faster you swing him, the
farther you will throw him. Throw
him into 1 bomb to kill him.
- Star 1:
Get all 8 Red Coins.
- Bowser
in the Fire Sea
- Location:
Lower floor of the castle,
through the door with the huge
star on it.
- Prize:
The second key, which opens the
locked door to the upper floor of
the castle and gives you access
to courses 10-13.
- To
kill Bowser: Run around him
(easiest after he breathes fire
or runs at you), pick him up by
the tail, and swing him into 1
bomb.
- Star 1:
Get all 8 Red Coins.
- Bowser
in the Sky
- Location:
Upper floor of the castle, up the
stairs that lead to the very top,
through the star door, and up the
final staircase. If you don't
have 70 stars, the staircase will
go on forever... if you have 70+,
you will be able to reach the
top.
- Prize:
Beating the game
- To
kill Bowser: Run around him
(easiest when he throws fire),
pick him up by the tail, and
swing him into 3 bombs.
- Star 1:
Get all 8 Red Coins.
Switch Courses
- Red
! Switch (Wing Cap)
- Location:
After you get 10 stars, a light
will shine down on the main floor
where you first enter the castle.
There is a large picture of the
sun on the ground. Stand anywhere
on the picture and look up at the
sun. The red ! switch is on the
platform in the center of the
level.
- Description:
Gives Mario the power of flight.
Start flying by executing a
triple jump or by shooting Mario
out of a cannon.
- Green
! Switch (Metal Cap)
- Location:
In Course 6, make your way to
Dorrie's area. Climb on her head
and steer her over to the island
where there's red grating on the
ground but not blocking the door.
Jump off onto the red grating, go
through the door, and jump into
the pool of metallic liquid. You
will be Metal-Cap Mario
temporarily which will allow you
to walk underwater, and against
the current. Hop from island to
island and you will see the green
! switch.
- Description:
Lets you walk on the sea floor,
but you won't be able to swim.
You won't be affected by water or
toxic gases.
- Blue
! Switch (Vanish Cap)
- Location:
From the door that leads to
Course 6 (facing away from the
door), go left, and left again.
There should be a door with no
star on it. Go in it and you will
come to an area with water. There
should be 2 small platforms in
the water that you can jump on.
Pound both of them, and this will
drain the moat. Once you have
drained the moat, go out the
door, and head towards the
waterfall. There will be a hole
you can fall in. Follow the
logical path through this area
and you will see the blue !
switch.
- Description:
Lets you walk through wire nets
and other special walls. You are
invincible to flames and enemies.
Castle Secret Stars
- Star
1: Princess's Secret Slide -
finish the race over 21 seconds.
- Star
2: The Secret Aquarium - get
all 8 Red Coins.
- Star
3: After you have 20 stars, catch the
MIPS the Rabbit in the lower level of the
castle where courses 6-8 are. He will
give you a star.
- Star
4: After you have 20 stars, talk to
Toad who is in the room where you enter
Course 6. He will give you a star.
- Star
5: After you have 30 stars, in the
upper level of the castle where courses
10-13 are, will give you a star if you
talk to him.
- Star
6: After you have 50 stars, catch
MIPS the Rabbit again for a star.
- Star
7: After you have 50 stars, in the
room with courses 14 and 15, talk to
Toad. He will give you a star.
- Star
8: Wing Mario over the Rainbow
- get all 8 Red Coins.
- Star
9: Bowser in the Dark World -
get all 8 Red Coins.
- Star
10: Bowser in the Fire Sea -
get all 8 Red Coins
- Star
11: Bowser in the Sky - get
all 8 Red Coins
- Star
12: Green ! Switch level - get all 8
Red Coins
- Star
13: Vanish Cap Under the Moat
(Blue ! Switch level) - get all 8 Red
Coins
- Star
14: Tower of the Wing Cap (Red
! Switch level) - get all 8 Red Coins
- Star
15: Princess's Secret Slide -
finish the race under 21 seconds.
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